Skip to main content

Early Reviews Suggest Google Stadia Needs More Time in the Oven

Google just raised the curtain on its Stadia streaming gaming platform, and the early reviews are mixed at best. For $129, gamers can get the hardware they need to take the service for a spin -- a Stadia controller, and a Chromecast Ultra for playing games on a TV. The package includes access to one game and a three-month subscription to Stadia Pro, which supports 4K 60 frames-a-second gaming. Other offerings from Stadia's limited library of 22 games cost from $30 to $60 each. A free version of the service is scheduled to launch in February.

from TechNewsWorld https://ift.tt/2XwhjMm

Comments

Popular posts from this blog

Manifesto Hatched to Close Gap Between Business and IT

The BizOps Coalition hopes to bridge the gap between technology investments and business outcomes through an effort called the BizOps Manifesto. The BizOps movement has gained traction with leading organizations, helping them to better align IT with business outcomes. But more needs to be done. That led to the Manifesto's creation. from TechNewsWorld https://ift.tt/35oXxXx

Fitbit Highlights Versatility in New $200 Smartwatch

Fitbit on Tuesday added a new smartwatch to its wearables line with a pricetag of $199.95. The Fitbit Versa, which will reach global retail outlets in next month, will be the lightest metal smartwatch in the U.S. market. It includes a new dashboard that simplifies the way health and fitness data is accessed on the device. Versa mixes health and fitness programs, such as 24/7 heart rate tracking, onscreen workouts and automatic sleep-stage tracking, with smart features like quick replies on Android and on-device music. from TechNewsWorld http://ift.tt/2GtiG5Y

Protecting Kids From Immersive Tech Could Lead to Over-Censorship

Attempts to protect children's safety in the two-dimensional realm of online social media could adversely impact the 3D world of augmented and virtual reality, according to a newly released report by a technology think tank. The post Protecting Kids From Immersive Tech Could Lead to Over-Censorship appeared first on TechNewsWorld . from TechNewsWorld https://ift.tt/iroRM6I